Hi, I am Nicole Duerr, born and raised in Maryland, USA. Passionate about the arts and animation, I sought out ways to expand my knowledge. I decided my adventure would take me to the Savannah College of Art and Design and get a Bachelor of Fine Arts in Animation, specializing in 3D animation.
Experimenting, I have learned to animate in Maya and Unreal and have developed my skills with tools such as MGear, RagDoll, and Faceware. These tools not only allowed me to work on keyframe animation, but also on cinematic motion capture.
Now I love working professionally as a 3D character animator, contributing to multiple projects across games and film. Working with companies like EDGLRD and Deck Nine Games, and published works like Square Enix's Life is Strange: Double Exposure.